One thing I don’t like is when figures come with too many small pieces that you need to assemble. Usually with the figures I buy, the end result is worth it. But it makes me hold off on unboxing and reviewing the figure – especially if there are multiple configurations like Good Smile Company’s Needa. I think Embrace Japan set the record in August with their Iron Princess Duram Sherif figure, which comes with 13 separate pieces not including the body and base.
I’ve been spending an insane amount of time playing Persona 4 Golden, as you’ve probably deduced from the state of this blog. In just under a month’s time, I’ve logged over a hundred hours and am on the cusp of the ending. So I figure it would be a good time to let out my inner fanboy and write about the new things I love about P4G. Before you read on, be warned that I’ll be discussing the new content, so there will be some minor spoilers.
A big shipment came a few days ago, giving me plenty of material to potentially review for November. I say “potentially” because I’m lazy. BUT I have also spent a lot of money on making it easier for me to do figure reviews, so I think the laziness will get canceled out. This time I have a pub table to shoot on, as my previous table is now in the living room. I like the look of the wood grain, and the height makes it so that I don’t have to hunch over a ridiculous amount to get low angle shots.
I have a pretty big pile of figures accumulating, so I’m thinking I’ll probably review a bunch of them this month. That’ll have to wait until my work table comes in, though. I’m trying a dark-colored pub table this time. Mostly it’s about the height; normal-height tables tend to make me hunch over too much, so I think a taller table will be easier to take photos on.
When we left off, Saki and crew discover a living archive of knowledge from around the time of the downfall of civilization. As I expected, episode four covers a lot of those events in exposition. Roughly half the episode is devoted to telling us what happened between the awakening of psychokinesis (which happens in 2011) to the five hundred year Dark Age.
Anime has changed. It’s no longer about creativity, storytelling, or artistic expression. It’s an endless series of adaptations made by Koreans on computers. Anime – and its consumption of time – has become a well-oiled machine. Anime has changed. Adapted characters speak adapted dialogue, in adapted settings. Laziness in the writers dilute and simplify their material. Video game adapations. Light novel adaptations. Manga adaptations. Visual novel adaptations. Everything is adapted and copied from another source. Anime has changed. The age of moeblob has become the age of adaptation… All in the name of flooding the scene with highly marketable properties. And he who cranks out adaptations the fastest… prints money. Anime has changed. When the market is totally filled with adaptations… anime becomes routine.