Tag: site news

Nendoroid Churuya-san

On vacation!

I wanted to get a new post up this week but wasn’t able to. I’ll be on vacation until next week… hopefully I’ll have something cool to post by then. Later!

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Snap Fig crowdfunding campaign begins today

If you’re interested in figure photography or just want a book of cool pictures, you might want to check this out. Sakura Doujin reached out to me some time ago for a contribution to a planned photo book. Aside from featuring photos from collectors around the community, they wanted to capture some of the photographic techniques that went into each image. I thought it was an intriguing idea, so I submitted my work. Now this photo book, Snap Fig, has hit Indiegogo for a crowdfunding campaign. Donate $40 or more for a hard copy, plus some extras (mostly prints and/or t-shirts). The funding period will end July 17, after which they’ll no longer be able to take additional orders.

2013 is over, here are opinions and superlatives!

We’re several days into the new year now, so I thought it would be fun to take a look back at 2013 and offer some opinions about it. Since this is Makigumo, I encourage you not to take any part of this list too seriously. To start, I chose this header to represent the most bizarre scene in an anime for 2013. It’s from the piano duet in Evangelion 3.33. And a scene that’s too weird for that movie is just too weird, period.

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Erica Hartmann by Alter

The hiatus after the hiatus

Getting review samples is great, unless you get a bunch at the same time. Trying to get the reviews done before deadlines has been slowly murdering me (I was also trying to finish The Last of Us in that time so that’s my fault). Well the game remains incomplete, but the reviews are done. I’d be remiss if I didn’t post at least a bunch of shout-outs before disappearing for the week, so here they are.

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Stats up to Jan 2013

The January 2013 post

I realized it would be dishonest to call these “monthly outlook” posts because, well, I don’t ever really do anything that I say I will. Thus is the Makigumo experience. But now we have a whole new year so I thought I’d start the January 2013 post by looking at 2012… and some web stats!

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Shigenori Soejima Artworks

Monthly Outlook: November 2012

I have a pretty big pile of figures accumulating, so I’m thinking I’ll probably review a bunch of them this month. That’ll have to wait until my work table comes in, though. I’m trying a dark-colored pub table this time. Mostly it’s about the height; normal-height tables tend to make me hunch over too much, so I think a taller table will be easier to take photos on.

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U-Boat Gauges

PSA: Fancybox disabled

Just a quick announcement: I’ve disabled my nemesis, Fancybox. This was achieved by editing the parent theme. As usual with things I do myself, I might have broken something. If so let me know by commenting below or leaving feedback. Why disable Fancybox? Because I fucking hate automatic image resizing.

Tenjo Tenge

Monthly Outlook: October 2012

I feel like I’m on a precipice after having plugged in my media drive. It makes a fantastic array of whirring noises and clicks, leading me to believe it’ll die soon. Fortunately I got my 3TB replacement drive, so I just need to hope the old hard drive holds out long enough to get all the files transferred.

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Persona 3

Monthly Outlook: September 2012

Well it looks like this month is all about Persona 3. I powered through Persona 4 through the winter a few years ago, so maybe fall will be Persona 3 season. It’s a weird progression, starting with P4, then going to P4 Arena, and now to P3 so I could get some more background on the fighting game.

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Serial Experiments Lain

Monthly Outlook: July 2012

Has it really been over a month?? Since my last post:

  • The Miami Heat became the 2012 NBA champions. The ESPN ballwashing of LeBron James was insufferable. As a Bulls fan, seeing our star go down and a conference rival win the title is… bitter.
  • We started playing DayZ (an ArmA II mod) and even got our own server. The premise is that it’s a super-realistic zombie apocalypse simulator, where you play on a persistent 225 kmĀ² map. The intention is to have an intense experience full of hardships and difficult decisions. Pick up weapons, or pick up food and medical supplies? Should I kill this guy, or can we work together to survive? In reality, the game is riddled with bugs, laughable exploits, and everyone shoots everyone else on sight without bothering to check for hostility. Still it’s one of the most unique and compelling experiences you can have in a PC game, as long as you can get through the learning curve. Much easier if you play with friends.
  • My roommate and I found a new apartment, which has nothing to do with Makigumo directly but I do think it’ll cut down on the amount of figures I can have on display. My dream is to have just a huge room in a house where I can display every figure I’ve bought, preferably in front of their boxes.
  • That Yoshimitsu figure I had set for June… nope! It arrived Monday.
  • In fact none of that stuff I had set for June panned out.

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Monthly Outlook: June 2012

I’m going to try something new here, and forecast what I’m probably going to be writing about this month. This is an excellent method of posting content when there isn’t actually any real content to post.

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U-Boat Gauges

A few words on the overhaul

The switch to WordPress is basically done at this point. Right now the site is pretty much operational, so all that remains is on the content side of things. As much as I did actually enjoy coding everything myself, speed and automation were not virtues of the old Makigumo platform. Most importantly, WordPress has a better media management system that saves me a ton of work. I still have to put the anime reviews into some kind of new format. Honestly I’m not that keen on having to copy/paste all of them, but I don’t want to just drop that body of work either. So I’ll probably reintroduce them in the background over a period of time, beginning as soon as I decide on a layout. There’s also the look of the site to think about, which will be more of a long-term project.

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